Files
pulse-libs/projetos/@pulse-libs/core/node_modules/object-assign
Pulse Agent 0889ee9117 feat(lib): add useLiveStream WS hook + useLiveMetrics + LiveMetricChart
feat(hooks): add useLiveStream generic WebSocket hook
  - supports websocket/sse/polling transports
  - exponential backoff reconnect with jitter
  - circular buffer with configurable size
  - typed filter callback per use case
  - manual disconnect + reconnect + error state

feat(hooks): add useLiveMetrics derived hook
  - sliding time-window cut
  - moving average (configurable window)
  - current / avg / min / max / ratePerSecond
  - zero allocations per tick (memoized)

feat(charts): add LiveMetricChart molecule (Recharts)
  - line + area variants, grid + tooltip
  - moving-average overlay (dashed)
  - ConnectionStatus atom in header
  - status bar + compact mode
  - 100% responsive, GPU via SVG ViewBox

feat(atoms): add ConnectionStatus indicator
  - 5 states: disconnected/connecting/connected/reconnecting/error
  - animated pulse, JetBrains Mono, pill style
  - exported helpers: formatLatency / formatBytes

docs(pkg): bump v0.1.0 → v0.2.0, add recharts peerDep
2026-05-20 22:59:10 -03:00
..

object-assign Build Status

ES2015 Object.assign() ponyfill

Use the built-in

Node.js 4 and up, as well as every evergreen browser (Chrome, Edge, Firefox, Opera, Safari), support Object.assign() 🎉. If you target only those environments, then by all means, use Object.assign() instead of this package.

Install

$ npm install --save object-assign

Usage

const objectAssign = require('object-assign');

objectAssign({foo: 0}, {bar: 1});
//=> {foo: 0, bar: 1}

// multiple sources
objectAssign({foo: 0}, {bar: 1}, {baz: 2});
//=> {foo: 0, bar: 1, baz: 2}

// overwrites equal keys
objectAssign({foo: 0}, {foo: 1}, {foo: 2});
//=> {foo: 2}

// ignores null and undefined sources
objectAssign({foo: 0}, null, {bar: 1}, undefined);
//=> {foo: 0, bar: 1}

API

objectAssign(target, [source, ...])

Assigns enumerable own properties of source objects to the target object and returns the target object. Additional source objects will overwrite previous ones.

Resources

License

MIT © Sindre Sorhus